DCS: Updates....

Foro dedicado al simulador de vuelo DCS World

Moderadores: MODERACION, ESQ24F

Responder
Silver_Dragon
Stabsoberbootsmann
Stabsoberbootsmann
Mensajes: 924
Registrado: 31 Ago 2000 02:00

Re: DCS: Updates....

DCS: World 1.5.4 Update 7

https://forums.eagle.ru/showpost.php?p= ... stcount=37
Added support of A-10C Advanced Aircraft Training Qualification campaign by Maple Flag

DCS World.
Improved net extrapolator
Removed the scale that was displayed in the Campaign window

Separate FC-3 module Su-27
Position indicator (ИП-52) corrected

L-39
Fixed the incorrect liveries on LODs

DCS C-101 by AvioDev
Remodel Magnetic Compass
Coded many gauges and systems of rear cocpit, 80% completed
Added Adjustement pedals Front rear cockpit (model and system)
Mas noticias desde el frente
ImagenImagenImagen
Silver_Dragon
Stabsoberbootsmann
Stabsoberbootsmann
Mensajes: 924
Registrado: 31 Ago 2000 02:00

Re: DCS: Updates....

Imagen
Imagen
Mas noticias desde el frente
ImagenImagenImagen
Silver_Dragon
Stabsoberbootsmann
Stabsoberbootsmann
Mensajes: 924
Registrado: 31 Ago 2000 02:00

Re: DCS: Updates....

Recopilación de noticias de DCS: World del 02 de Octubre.
https://youtu.be/etuZnqv_swY
Mas noticias desde el frente
ImagenImagenImagen
Silver_Dragon
Stabsoberbootsmann
Stabsoberbootsmann
Mensajes: 924
Registrado: 31 Ago 2000 02:00

Re: DCS: Updates....

DCS: World 2.0.3 Update 3 disponible

https://forums.eagle.ru/showpost.php?p= ... stcount=18
DCS World 2.0.3.57442 Update 3


DCS World
Fixed GUI error when choosing a place in the supply list.
Fixed explosion sounds after mission restart
Fixed FPS drop when using RADAR
Corrected score points for Armed House 2 (10 instead of 100)
No more Thrustmaster HOTAS, XBox 360, Cobra axis stuck when player moves it quickly
AI weird behavior at the mission start fixed
Fixed DCS World crash when unactivated module started
F10 Map view and clickable area fixed in multimonitor configuration
Scale icon removed from Campaign window

Network
Net phantom extrapolator improved
Server always get all network events to get game statistics.
Export API: a way to get own unit type implemented even when allow_ownship_export is turned off in server settings

A-10C
Fixed random crash on exit from mission

Bf 109 K-4
Slats movement fixed
DE Fw-190 Quick Start manual filename corrected
2 dogfight skin added

L-39
Speed calculation with rain fixed
Livery changing on different LODs fixed
Fixed random crash on exit from mission
Fixed crash on restart Instant Action missions

UH-1
Trimmer mode option added (now the same as Mi-8 )

Su-27
Position indicator (ИП-52) color corrected

FW-190
Fixed flap assignment for HOTAS Warthog

M-2000C
added separate mode for M-2000c ground ranging
TAS (radar ranging) upgrade.
AG gunsight upgrade.
HSI VAD enabled.
WP display on VTB bug fix.
OBL not displaying bug fix.
TAS for OBL/IP bug fix.
RWR Threat library updated
RWR Sounds updated
RWR Launch detection mode enabled
Radar NCTR library included
Radar NCTR enabled
Decoy release program enabled.
Built-in Jammer upgraded.
New keyboard bindings.
INS N.DEG light bug fixed
Bullseye coordinates fixed
INS "Always Aligned" not working bug fixed
Radar CCM bug fixed
DRM button added to Module Manager

HAWK
Smoke pylon added (pylon 6) within the body of the aircraft
Smokewinders removed from pylon 3 (fuselage) and added to pylon 6 on weapon loadout in mission editor (Note:
AI smoke functional, player smoke still bugged and working on)
DRM button added to Module Manager.

DCS MiG-21Bis by Leatherneck Simulations
Fixed radar causing FPS loss and/or occasional crash.
Fixed SRZO IFF causing a crash.
Increased roll rate.
Improved AFM flaps & airbrakes’ logic.
Improved AFM on supercritical AoA
Corrected vertical tail & rudder efficiency on critical and supercritical AoA
DRM button added to Module Manager
Mas noticias desde el frente
ImagenImagenImagen
Silver_Dragon
Stabsoberbootsmann
Stabsoberbootsmann
Mensajes: 924
Registrado: 31 Ago 2000 02:00

Re: DCS: Updates....

Normandia WW2
Imagen
Imagen
Mas noticias desde el frente
ImagenImagenImagen
Silver_Dragon
Stabsoberbootsmann
Stabsoberbootsmann
Mensajes: 924
Registrado: 31 Ago 2000 02:00

Re: DCS: Updates....

DCS: World Newsletter del 7 de octubre. Racoon confirma el desarrollo del Mi-24 de Belsimtek y el Bo-105 de Polychop.
https://forums.eagle.ru/showpost.php?p= ... stcount=52
Mas noticias desde el frente
ImagenImagenImagen
Silver_Dragon
Stabsoberbootsmann
Stabsoberbootsmann
Mensajes: 924
Registrado: 31 Ago 2000 02:00

Re: DCS: Updates....

Imagen
Mas noticias desde el frente
ImagenImagenImagen
Silver_Dragon
Stabsoberbootsmann
Stabsoberbootsmann
Mensajes: 924
Registrado: 31 Ago 2000 02:00

Re: DCS: Updates....

Recopilación de noticias de DCS: World del 09 de Octubre.
https://youtu.be/dXX8BuGhzCg
Mas noticias desde el frente
ImagenImagenImagen
Silver_Dragon
Stabsoberbootsmann
Stabsoberbootsmann
Mensajes: 924
Registrado: 31 Ago 2000 02:00

Re: DCS: Updates....

Desde el foro de ED, Skatezilla acaba de confirmar datos sobre la versión expecifica que tendrá en F/A-18C de Eagle Dynamics para DCS: World.
https://forums.eagle.ru/showthread.php?t=168861
DCS F/A-18C OFP 13C, Lot 20, ATFLIR
Lot 20.
In FY98, Lot 20 series F/A-18C/D Aircraft were delivered, integrating the Phase II AN/APG-73 RUG, ATARS, Joint Direct Attack Munitions, Joint Stand Off Weapon, and EGI to meet the precision navigation capability that future weapon systems require. EGI provides an all-altitude, worldwide source of navigation and attitude information.
ATFLIR
https://youtu.be/KGEuNTzmYJQ
Mas noticias desde el frente
ImagenImagenImagen
Silver_Dragon
Stabsoberbootsmann
Stabsoberbootsmann
Mensajes: 924
Registrado: 31 Ago 2000 02:00

Re: DCS: Updates....

Por Wags..... A una preguna de si podia hacer streams, ha respondido que está liado con el manual y los sistemas del F/A-18C con los expertos en la materia (dos pilotos de F/A-18 y varios ingenieros).

https://forums.eagle.ru/showpost.php?p= ... stcount=79
I'd love to but I'm neck deep in the Hornet manual and systems implementation with the SMEs (we have two Hornet pilots that also play DCS) and engineers.
Mas noticias desde el frente
ImagenImagenImagen
Silver_Dragon
Stabsoberbootsmann
Stabsoberbootsmann
Mensajes: 924
Registrado: 31 Ago 2000 02:00

Re: DCS: Updates....

Update semanal DCS: World 16 Octubre
https://youtu.be/ZWcwnJt87zU
Mas noticias desde el frente
ImagenImagenImagen
Silver_Dragon
Stabsoberbootsmann
Stabsoberbootsmann
Mensajes: 924
Registrado: 31 Ago 2000 02:00

Re: DCS: Updates....

Segundo teaser del AJS-37 Viggen por Leatherneck, Ghosts and Thunder

https://forums.eagle.ru/showthread.php?t=176200
https://youtu.be/YKLRctxPY6k

Al final del video, se muestra información sobre una transmisión por twich de LN (28/11 20:00 CET)
Mas noticias desde el frente
ImagenImagenImagen
Silver_Dragon
Stabsoberbootsmann
Stabsoberbootsmann
Mensajes: 924
Registrado: 31 Ago 2000 02:00

Re: DCS: Updates....

Por oliver (Polychop Team)
https://www.facebook.com/groups/bo105pah/
Imagen
Imagen
Imagen
Imagen
Mas noticias desde el frente
ImagenImagenImagen
Silver_Dragon
Stabsoberbootsmann
Stabsoberbootsmann
Mensajes: 924
Registrado: 31 Ago 2000 02:00

Re: DCS: Updates....

Actualización semanal de DCS: World 30 de octubre.
https://youtu.be/3lGnF_XIYXM
Mas noticias desde el frente
ImagenImagenImagen
Silver_Dragon
Stabsoberbootsmann
Stabsoberbootsmann
Mensajes: 924
Registrado: 31 Ago 2000 02:00

Re: DCS: Updates....

Reconstrucción total por parte de VEAO del Bae Hawk T.1 (primeras imagenes de la cabina trasera, con ayuda de ED).

https://www.facebook.com/veaosimulation ... NE&fref=nf
Hi all.
It's very rare that I post in the forums but now I feel compelled to tell you of the background behind the exciting developments coming to the Hawk version 2.

The thing is Ells is a modest chap so you won't know the amount of work he puts into rectifying the Hawk and how much he cares about the product.

The pressure is really on VEAO at the moment with the imminent release of the P40f and, as a result, Pman and his teams are working flat out on producing, what I believe, will be a fantastic warbird in every sense. But there has been little resource left for our little Hawk.

However Ells and I have been secretly working on this new update for the last few weeks and I have to say it has been an absolute pleasure to watch and learn. From working with 3D models to understanding program structure and module coding Ells has worked tirelessly and as a result we can bring to you now a major update to the Hawk.

So what's the big deal.....

Well right from the beginning Ells has always wanted to have 2 seat capability in the Hawk but we have always hit problems when we tried to implement it. The final straw was when the L39 came out and we realised that we would have to rewrite the entire Hawk code as (learning from the L39) ED coding required separate instances of clickable j based on seat occupied. Our Hawk was coded such that all cockpit switches were available from either seat. This meant in practice that you may be able to mouse over and click on forward cockpit switches from the rear seat through the front ejection seat. Clearly undesirable . This lead Ells to reluctantly announce that the rear cockpit would not be available until after a complete code rewrite.

Then we had a eureka moment.

We found that, buried in the code, there was a maximum distance which, once exceeded you would no longer be able to operate a switch with the mouse. The rear cockpit was again viable!

Many thanks to Alex at ED for his help in uncovering this and many other programming functions in DCS world

Now it was dark back there in the rear. Half the gauges didn't work properly, no lighting, misplaced 3D objects and no inter connectivity with the front cockpit. The weapons panel had to report and indicate switch selections in the front and we couldn't get the rear head position to work correctly. All in all we produced a list of over 25 project stopping bugs which, as mentioned earlier, Ells enthusiastically worked through, with me, to the end result that I can now tell you that we have single player rear seat capability in the Hawk and the view is great from back there!

If you're using track i/r or VR you can look round the front ejector seat and see everything functioning correctly in the front and the elevated seat position is great for take off and landing. You can even map a joystick function to swap seats on the fly for the best of both worlds.

Whilst working on the rear seat we also took the time to rectify and energise some of the systems that were non functional in Hawk version 1. We now have working brake pressure gauges and transponder functionality anyway, Ells will let you know the full list of upgrades in due course.

I was very fortunate to be given by a friend of mine, who used to fly the Hawk, an original Hawk t1 ,hard bound, flight manual and checklist, including hand written notes. I've scanned the checklists and emergency checklist into the kneeboard so that now, when you fly, you'll be using the actual checklist that's travelled at 400Kts through the valleys many times in the real Hawk. It's a testament to the ASM coding by The team that the checklist works very well with our Hawk.

That's it from me. I'm sure you'll hear a lot more from the guys about further improvements to the Hawk in future including new textures and multiplayer capability etc etc. But, as I said at the beginning, Ells is a modest chap and I just wanted to convey the excitement and pleasure, I've seen in him bringing, to you, something ,I know, he's wanted you to have all along........ Enjoy.
Mas imagenes de la cabina trasera.
https://forums.eagle.ru/showpost.php?p= ... ostcount=1
Imagen
Imagen
Imagen
Imagen
Mas noticias desde el frente
ImagenImagenImagen
Responder

Volver a “DCS World 24F”